
Thursday July 02, 2009 12:31 PM
MacDailyNews has obtained an internal AT&T memo promoting the record-breaking nature of the iPhone 3GS launch on Friday, June 19th.
iLaunch day 2009 was one for the record books, as AT&T customers scrambled to get their hands on the fastest, most powerful iPhone yet.
Here's a look at some of the milestones we achieved:
* Best-ever sales day in our retail stores
* Second-largest traffic day in our retail stores
* Most transactions processed via our IT systems in a single day
* Most upgrade eligibility checks in a single day
* Largest order day in att.com history
* Largest features sales day in att.com history
[ 30 comments ]
Wednesday July 01, 2009 09:33 PM

[ 24 comments ]
Wednesday July 01, 2009 12:15 AM
Apple has released two new television commercials for the iPhone 3GS and posted them to its ad gallery.
Voice Control: Demonstrates the new Voice Control feature available on the iPhone 3GS, showing both the calling and music voice functions.


[ 41 comments ]
Tuesday June 30, 2009 08:24 PM
Skype [App Store, Free] has been updated to Version 1.1, bringing SMS and voicemail support to the iPhone application, as well as additional language support. Unfortunately, support for Push Notifications is not included in the new version.
What's new in this version:
- Support for the following languages:
English, German, Dutch, Brazilian Portuguese, Portuguese, Spanish, Norwegian, Russian, Traditional Chinese, Simplified Chinese, Italian, French, Polish and Japanese.
- Send text (SMS) messages using Skype credit.
- Voicemail support.
- Improved dialing help when calling phones.
[ 15 comments ]
Monday June 29, 2009 06:14 PM

The best compliment I can offer to Doom Resurrection is that despite some controversial changes, it "feels" like Doom and is a lot of fun. And as a reviewer, there are games I have to play to the end and games I want to play to the end, and Doom Resurrection easily fell in the latter category. The game makes good use of the Doom 3 graphics and audio to provide an immersive game that sucks you in for the duration.
The player's movements in the game are scripted while the aiming/shooting is controlled by the accelerometer. This video shows the game in action:[ 39 comments ]